A mine that fires an Electro-Magnetic Pulse (EMP) that damages and temporarily disables enemy mechanised units.
Details
Requires Command Center Level 11. Maximum 2 mines at CC11, 3 mines at CC12.
Stats
|
Detection Range | 2 tiles |
---|---|
Damage Type | AoE + EMP |
Damage Range | 4 tiles |
Target Type | Mechanized Units |
Level |
Build
Time |
Build Cost |
Attack Damage |
EMP Time | Recovery |
---|---|---|---|---|---|
1 | 10h | 200,000 | 60 | 5 | 2000 |
2 | 24h | 500,000 | 75 | 7 | 3000 |
3 | 3d | 2,000,000 | 90 | 12 | 4000 |
4 | 8d 22h | 4,000,000 | 105 | 15 | 5000 |
5 | 16d | 6,000,000 | 120 | 18 | 6000 |