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A mine that fires an Electro-Magnetic Pulse (EMP) that damages and temporarily disables enemy mechanised units.

EMPmine

Details

Requires Command Center Level 11. Maximum 2 mines at CC11, 3 mines at CC12.

Stats

Size
1x1
Detection Range 2 tiles
Damage Type AoE + EMP
Damage Range 4 tiles
Target Type Mechanized Units
Level
Time icon
Build

Time

Build Cost

Attack

Damage

EMP Time Recovery

Cost Gold icon

1 10h 200,000 Oil icon 60 5 2000
2 24h 500,000 Oil icon 75 7 3000
3 3d 2,000,000 Gold icon

2,000,000 Oil icon

90 12 4000
4 8d 22h 4,000,000 Gold icon

4,000,000 Oil icon

105 15 5000
5 16d 6,000,000 Gold icon

6,000,000 Oil icon

120 18 6000
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