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Daniels-1

Pvt Ronald "Red" Daniels, the hero from COD:WW2, is a close range threat attacker with an M1A1 Flame-thrower which inflicts an additional 60% attack damage over 6s. He also has artillery and air support on call for high damage attacks from a distance

Unlock Info[]

Daniels is unlocked with 1250 Celerium or 4000 Medals.

Unit Stats[]

Primary Targets Any
Target Type Ground only
Attack Range (tiles) 3
Attack Interval 4s
Accuracy (%) 100%
Critical Chance (%) 5%
Dodge (%) 20%
Movement Speed 2.6
Promotion Cost 2* 1200 Medal icon
Promotion Cost 3* 9000 Medal icon
Promotion Cost 4* 42000 Medal icon
Level

Healing Time icon

Time

Level Up Diamond icon

Cost

Health

Points

Attack DPS Total DPS
1 30m 0 500 6.6
2 35m 100 525 7.3
3 40m 150 550 8.0
4 45m 300 575 8.8
5 50m 500 600 9.5
6 55m 900 650 10.4
7 1h 1,600 700 11.3
8 1h 5m 2,600 750 12.2
9 1h 10m 3,900 800 13.1
10 1h 15m 5,700 850 14
11 1h 25m 8,150 920 15.1
12 1h 35m 11,500 990 16.2
13 1h 45m 15,000 1060 17.3
14 1h 55m 20,000 1130 18.4
15 2h 5m 25,800 1200 19.7
16 2h 15m 32,800 1290 21.1
17 2h 25m 41,200 1380 22.5
18 2h 35m 51,000 1470 23.9
19 2h 45m 62,000 1560 25.3
20 2h 55m 75,000 1650 26.6
21 3h 5m 89,000 1770 28.3
22 3h 15m 104,000 1890 30.0
23 3h 25m 121,000 2010 31.7
24 3h 35m 141,000 2130 33.4
25 3h 45m 160,000 2250 35.1
26 3h 55m 186,000 2370 36.8
27 4h 5m 213,000 2490 38.5
28 4h 15m 242,000 2610 40.2
29 4h 25m 275,000 2730 41.9
30 4h 35m 311,000 2850 44.0
31 45.2
32 3030 46.4
33 3120 47.6
34 3210 48.8
35 50.0
36 3390 51.2
37 52.4
38 53.6
39 3660 54.8
40 320.000 3750 55.7

Aura[]

Increase unit HP. Amount increases with each level, but range only increases at the levels shown.

Level Aura Range Amount (%)
1 5.5 5%
10 6.0 7.7%
20 6.5 10.7%
30 7.0
40 7.5 17.2

Skills[]

Molotov

MOLOTOV COCKTAIL - Throws a Molotov Cocktail to the target area,

causing damage over time (20s) within 5 tiles radius.

Skill

Level

Hero Level

Required

Upgrade Skillpoints icon

Cost

Usage Skillpoints icon

Cost

Performing

Range

Damage

1 1 0 9 10 168
2 2 100 11 10 180
3 3 500 13 10.5? 192
4 4 2000 15 11 201
5 5 3000 18 12 213
6 6 4500 21 13 224
7 7 6000 25 14 234
8 8 8000 30 15 244
9 9 10,000 35 16 256
10 10 12,000 40 16 266
11 11 14,000 45 17 282
12 12 16,500 50 18 308 (1425HP/20s)
13 - Wildcard 60 18 329 (1535HP/20s)

-

Artillery

ARTILLERY BARRAGE - Call in a rapid fire artillery barrage.

Five shells fall randomly within 5 tiles of target.

Each shell inflicts quoted damage (AoE 3 tile radius).

Skill

Level

Hero Level

Required

Upgrade Skillpoints icon

Cost

Usage Skillpoints icon

Cost

Damage

per shell

1 1 0 20 400
2 3 3300 24 425
3 5 5500 29 450
4 7 7700 33 475
5 9 9900 40 500
6 11 12,100 46 525
7 13 13,200 55 550
8 15 14,300 66 575
9 17 15,400 77 600
10 19 16,500 88 625
11 21 18,800 104 662
12 26 21,000 116 725

Extra firepower when you need it.

Fighter

FIGHTER PILOT - Call in a fighter plane strafing run:

Plane flies over the battlefield, attacking everything in a straight line.

Causes stated damage out to 3 tiles from the flightpath.

Skill

Level

Hero Level

Required

Upgrade Skillpoints icon

Cost

Usage Skillpoints icon

Cost

Damage
1 8 0 32 800
2 9 5000 39 850
3 10 7000 46 900
4 12 9000 53 950
5 14 11,000 63 1000
6 16 13,000 74 1050
7 18 15,000 88 1100
8 20 17,000 105 1150
9 22 19,000 123 1200
10 24 21,000 140 1250
11 26? 23,000 1325
12 34 25,000 210 1450
13 Wildcard - 1550
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