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Yuri

Yuri was a Russian Loyalist and the main playable character in Call of Duty: Modern Wrfare 3. He was an ex-Spetsnaz operative who served in Nikolai's Loyalist Army, and was considered to be his best man. He played an important role during the Ultranationalist crisis before, during, and after World War III. He was also a close friend of Vladimir Makarov while serving in the Ultranationalists. Both of them saved Imran Zakhaev's life in Chernobyl in 1996 and were present during the bomb detonation that killed 30,000 marines. After he left Makarov during the airport massacre, he served with the Loyalists and Task Force 141 disavowed soldiers John Price and John "Soap" MacTavish.

Unlock Info

Yuri is unlocked by completing the Middle East campaign.

Unit Stats

Primary Targets Any
Target Type Ground, Air
Attack Rate (seconds) 2.8
Attack Range (tiles) 4
Accuracy (%) 80
Critical Chance (%) 5
Dodge (%) 15
Deployments 2

Command Center

Level Required

2
Promotion Cost 2* 600Medal icon
Promotion Cost 3* 4500Medal icon
Promotion Cost 4* 22500Medal icon
Level

Healing Time icon

Time

Level Up Diamond icon

Cost

Hero Experience

Accumulated

Deployment Oil icon

Cost

Health

Points

Move

(tiles/s)

Attack

Damage

Attack DPS

(damage/s)

1 30m 0 0 50 650 1.8 24.7 8.8
2 35m 100 100 120 683 1.81 27.5 9.8
3 40m 150 250 140 715 1.82 30 10.7
4 45m 300 550 180 748 1.83 32.8 11.7
5 50m 500 1,050 220 780 1.84 35.3 12.6
6 55m 900 1,950 260 845 1.85 38.7 13.8
7 1h 1,600 3,550 320 910 1.86 42 15
8 1h 5m 2,600 6,150 380 975 1.87 45.4 16.2
9 1h 10m 3,900 10,050 460 1,040 1.88 48.8 17.4
10 1h 15m 5,700 15,750 1,350 1,105 2 52.1 18.6
11 1h 25m 8,150 23,900 1,550 1,196 2 56.3 20.1
12 1h 35m 11,500 35,400 1,750 1,287 2 60.5 21.6
13 1h 45m 15,000 50,400 2,000 1,378 2 64.7 23.1
14 1h 55m 20,000 70,400 2,250 1,469 2 68.9 24.6
15 2h 5m 25,800 96,200 2,500 1,560 2 73.4 26.2
16 2h 15m 32,800 129,000 2,750 1,677 2.02 78.4 28
17 2h 25m 41,200 170,200 3,000 1,794 2.04 83.5 29.8
18 2h 35m 51,000 221,200 3,300 1,911 2.06 88.5 31.6
19 2h 45m 62,000 283,200 3,600 2,028 2.08 93.6 33.4
20 2h 55m 75,000 358,200 7,800 2,145 2.1 99.2 35.4
21 3h 5m 89,000 447,200 8,400 2,301 2.13 105.6 37.7
22 3h 15m 104,000 551,200 9,000 2,457 2.16 112 40
23 3h 25m 121,000 672,200 9,600 2,613 2.19 118.5 42.3
24 3h 35m 141,000 813,200 10,300 2,769 2.22 124.9 44.6
25 3h 45m 160,000 973,200 11,000 2,925 2.25 131.4 46.9
26 3h 55m 186,000 1,159,200 11,700 3,081 2.2 137.8 49.2
27 4h 5m 213,000 1,372,200 12,400 3,237 2.31 144.2 51.5
28 4h 15m 242,000 1,614,200 13,200 3,393 2.34 150.7 53.8
29 4h 25m 275,000 1,889,200 14,000 3,549 2.37 157.1 56.1
30 4h 35m 311,000 2,200,200 14,800 3,705 2.4 164.1 58.6
31 3,822 60.2
32
33 4056 63.4
34
35 4290 66.6
36 4407 68.2
37 4524 69.8
38
39 4758 73
40 4875 74.2

Skills

  • UAV - Reveal hidden elements within the target area.
  • EMP Grenade - Throw a grenade that temporarily disables turrets.
  • EMP Artillery - Release artillery that damages and temporarily disables turrets.

Skill Stats

UAV
UAV - Reveals mines within the detect range for a limited time.

Note: Even though the mines are visible, your troops will still walk into them.

Skill

Level

Hero Level

Required

Upgrade Skillpoints icon

Cost

Usage Skillpoints icon

Cost

Cast

Range

Detect

Range

Time
1 0 0 6 17 5 20s
2 1 80 7 19 6
3 2 400 8 21 7
4 3 1,600 9 23 8 30s
5 4 2,400 11 25 9
6 5 3,600 13 27 10
7 6 4,800 15 29 11
8 7 6,400 18 31 12
9 8 8,000 21 33 13
10 9 9,600 24 35 15
11 11 10,800 28 36 16.5
12 14 12,600 34 38 18
EMP Grenade
EMP Grenade - Throw a grenade that will disable turrets for the buffer time

Skill

Level

Hero Level

Required

Upgrade Skillpoints icon

Cost

Usage Skillpoints icon

Cost

Cast

Range

Buff Time icon

Time

Effect

Range

1 1 0 11 7 9 3.5
2 2 2,700 13 7.5 10 4
3 3 4,500 15 8 11 4.5
4 4 6,300 18 8.5 12 5
5 5 8,100 22 9 14 5.5
6 6 9,900 25 9.5 16 6
7 7 10,800 30 10 19 6.5
8 8 11,700 36 10.5 22 7
9 9 12,600 42 11 25 7.5
10 10 13,500 48 12 30 8
11 13 35 8.5
12 58 14 40 8.5
EMP Artillery
EMP Artillery - Fires a number (ammo) of EMP shells that hit randomly within a 5 tile radius

If a turret is within the effect range, it is neutralised for the buffer time.

Skill

Level

Hero Level

Required

Upgrade Skillpoints icon

Cost

Usage Skillpoints icon

Cost

Damage

Cast

Range

Damage

Range

Buff Time icon

Time

Effect

Range

Ammo
1 8 0 18 80 21 2.5 10 2.5 5
2 10 5,000 22 85 22 2.5 10 3 6
3 12 7,500 26 90 23 2.5 11 3 7
4 14 9,000 30 95 24 2.5 11 3.5 8
5 16 11,000 36 100 25 2.5 12 3.5 9
6 18 13,000 42 110 26 2.5 12 4 10
7 20 15,000 50 120 27 2.5 13 4 11
8 22 16,000 60 130 28 2.5 13 4.5 12
9 24 18,000 70 140 29 2.5 14 4.5 13
10 26 20,000 80 150 30 2.5 15 5 15
11 31 23,000 170 31 2.5 16 5 16
12 98 190 33 2.5 16 6 17

Battle Aura

Increase HP
  • Increase Health Points
Level Aura Range Amount (%)
1 5.5 5.25
2 5.5 5.5
3 5.5 5.75
4 5.5 6
5 5.5 6.25
6 5.5 6.5
7 5.5 6.75
8 5.5 7
9 5.5 7.25
10 6 7.5
11 6 7.75
12 6 8
13 6 8.25
14 6 8.5
15 6 8.75
16 6 9
17 6 9.25
18 6 9.5
19 6 9.75
20 6.5 10
21 6.5 10.25
22 6.5 10.5
23 6.5 10.75
24 6.5 11
25 6.5 11.25
26 6.5 12.5
27 6.5 12.8
28 6.5 13.1
29 6.5 13.4
30 7 13.7
31 7
32 7
33 7
34 7
35 7 14
40 7.5

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